updated readme
This commit is contained in:
parent
b7397ee4dc
commit
2163c982fd
1 changed files with 8 additions and 3 deletions
11
README.md
11
README.md
|
@ -131,10 +131,15 @@ These features *should* work just like their HTML5 counterparts, but there are l
|
|||
|
||||
# Version history
|
||||
|
||||
v0.7.1
|
||||
|
||||
- Line strokes are now scaled and transformed correctly
|
||||
- Added an ImagePattern type and a CreatePattern function (still missing repeat and transform)
|
||||
|
||||
v0.7.0
|
||||
|
||||
Restuctured the code to have a single frontend and multiple backends, although currently only Go-GL and an automatically generated xmobile GL backend are available. This should in theory make it possible to write a software backend as well, or maybe Vulkan or some other libraries.
|
||||
- Restuctured the code to have a single frontend and multiple backends, although currently only Go-GL and an automatically generated xmobile GL backend are available. This should in theory make it possible to write a software backend as well, or maybe Vulkan or some other libraries.
|
||||
|
||||
Got rid of the OpenGL interface and used Go-GL for Android and iOS. I also tried using it for Shiny and gomobile, but for some reason once the xmobile GL context is created, Go-GL no longer works, so those use the xmobile GL backend.
|
||||
- Got rid of the OpenGL interface and used Go-GL for Android and iOS. I also tried using it for Shiny and gomobile, but for some reason once the xmobile GL context is created, Go-GL no longer works, so those use the xmobile GL backend.
|
||||
|
||||
SetLineEnd is now SetLineCap
|
||||
- SetLineEnd is now SetLineCap
|
||||
|
|
Loading…
Reference in a new issue