new way to fill text (work in progress)
This commit is contained in:
parent
39e9e6400b
commit
30531aaab7
2 changed files with 323 additions and 146 deletions
14
canvas.go
14
canvas.go
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@ -30,6 +30,7 @@ type Canvas struct {
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images map[interface{}]*Image
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fonts map[interface{}]*Font
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fontCtxs map[fontKey]*frCache
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fontTriCache map[*Font]*fontTriCache
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shadowBuf []backendbase.Vec
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}
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@ -143,6 +144,7 @@ func New(backend backendbase.Backend) *Canvas {
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images: make(map[interface{}]*Image),
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fonts: make(map[interface{}]*Font),
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fontCtxs: make(map[fontKey]*frCache),
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fontTriCache: make(map[*Font]*fontTriCache),
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}
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cv.state.lineWidth = 1
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cv.state.lineAlpha = 1
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@ -479,6 +481,7 @@ func (cv *Canvas) reduceCache(keepSize, rec int) {
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var total int
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oldest := time.Now()
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var oldestFontKey fontKey
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var oldestFontKey2 *Font
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var oldestImageKey interface{}
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for src, img := range cv.images {
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w, h := img.img.Size()
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@ -496,6 +499,15 @@ func (cv *Canvas) reduceCache(keepSize, rec int) {
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oldestImageKey = nil
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}
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}
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for fnt, cache := range cv.fontTriCache {
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total += cache.size()
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if cache.lastUsed.Before(oldest) {
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oldest = cache.lastUsed
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oldestFontKey2 = fnt
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oldestFontKey = fontKey{}
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oldestImageKey = nil
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}
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}
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if total <= keepSize {
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return
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}
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@ -503,6 +515,8 @@ func (cv *Canvas) reduceCache(keepSize, rec int) {
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if oldestImageKey != nil {
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cv.images[oldestImageKey].Delete()
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delete(cv.images, oldestImageKey)
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} else if oldestFontKey2 != nil {
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delete(cv.fontTriCache, oldestFontKey2)
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} else {
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cv.fontCtxs[oldestFontKey].ctx = nil
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delete(cv.fontCtxs, oldestFontKey)
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439
text.go
439
text.go
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@ -9,6 +9,7 @@ import (
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"math"
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"os"
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"time"
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"unsafe"
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"github.com/golang/freetype"
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"github.com/golang/freetype/truetype"
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@ -33,11 +34,27 @@ type frCache struct {
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lastUsed time.Time
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}
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type fontTriCache struct {
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cache map[truetype.Index]*Path2D
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lastUsed time.Time
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}
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func (ftc *fontTriCache) size() int {
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size := 0
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pps := int(unsafe.Sizeof(pathPoint{}))
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for _, p := range ftc.cache {
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size += len(p.p) * pps
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}
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return size
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}
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var zeroes [alphaTexSize]byte
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var textImage *image.Alpha
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var defaultFont *Font
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var baseFontSize = fixed.I(42)
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// LoadFont loads a font and returns the result. The font
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// can be a file name or a byte slice in TTF format
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func (cv *Canvas) LoadFont(src interface{}) (*Font, error) {
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@ -102,8 +119,8 @@ func (cv *Canvas) getFRContext(font *Font, size fixed.Int26_6) *frContext {
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cv.reduceCache(Performance.CacheSize, 0)
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frctx := newFRContext()
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frctx.fontSize = k.size
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frctx.f = k.font.font
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frctx.fontSize = size
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frctx.f = font.font
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frctx.recalc()
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cv.fontCtxs[k] = &frCache{ctx: frctx, lastUsed: time.Now()}
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@ -123,126 +140,19 @@ func (cv *Canvas) FillText(str string, x, y float64) {
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scale := (scaleX + scaleY) * 0.5
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fontSize := fixed.Int26_6(math.Round(float64(cv.state.fontSize) * scale))
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// if fontSize > fixed.I(30) {
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// cv.fillText2(str, x, y, fontSize)
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// return
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// }
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frc := cv.getFRContext(cv.state.font, fontSize)
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fnt := cv.state.font.font
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// measure rendered text size
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var p fixed.Point26_6
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prev, hasPrev := truetype.Index(0), false
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var textOffset image.Point
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var strWidth, strMaxY int
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for i, rn := range str {
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idx := fnt.Index(rn)
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if idx == 0 {
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idx = fnt.Index(' ')
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}
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advance, bounds, err := frc.glyphMeasure(idx, p)
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if err != nil {
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continue
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}
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var kern fixed.Int26_6
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if hasPrev {
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kern = fnt.Kern(fontSize, prev, idx)
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if frc.hinting != font.HintingNone {
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kern = (kern + 32) &^ 63
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}
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}
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if i == 0 {
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textOffset.X = bounds.Min.X
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}
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if bounds.Min.Y < textOffset.Y {
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textOffset.Y = bounds.Min.Y
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}
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if bounds.Max.Y > strMaxY {
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strMaxY = bounds.Max.Y
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}
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p.X += advance + kern
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}
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strWidth = p.X.Ceil() - textOffset.X
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strHeight := strMaxY - textOffset.Y
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strWidth, strHeight, textOffset, str := cv.measureTextRendering(str, &x, &y, frc, scale)
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if strWidth <= 0 || strHeight <= 0 {
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return
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}
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fstrWidth := float64(strWidth) / scale
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fstrHeight := float64(strHeight) / scale
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// calculate offsets
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if cv.state.textAlign == Center {
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x -= float64(fstrWidth) * 0.5
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} else if cv.state.textAlign == Right || cv.state.textAlign == End {
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x -= float64(fstrWidth)
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}
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metrics := cv.state.fontMetrics
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switch cv.state.textBaseline {
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case Alphabetic:
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case Middle:
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y += (-float64(metrics.Descent)/64 + float64(metrics.Height)*0.5/64) / scale
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case Top, Hanging:
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y += (-float64(metrics.Descent)/64 + float64(metrics.Height)/64) / scale
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case Bottom, Ideographic:
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y += -float64(metrics.Descent) / 64 / scale
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}
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// find out which characters are inside the visible area
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p = fixed.Point26_6{}
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prev, hasPrev = truetype.Index(0), false
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var insideCount int
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strFrom, strTo := 0, len(str)
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curInside := false
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curX := x
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for i, rn := range str {
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idx := fnt.Index(rn)
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if idx == 0 {
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idx = fnt.Index(' ')
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}
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advance, bounds, err := frc.glyphMeasure(idx, p)
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if err != nil {
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continue
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}
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var kern fixed.Int26_6
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if hasPrev {
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kern = fnt.Kern(fontSize, prev, idx)
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if frc.hinting != font.HintingNone {
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kern = (kern + 32) &^ 63
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}
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curX += float64(kern) / 64 / scale
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}
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w, h := cv.b.Size()
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fw, fh := float64(w), float64(h)
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p0 := cv.tf(backendbase.Vec{float64(bounds.Min.X)/scale + curX, float64(bounds.Min.Y)/scale + y})
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p1 := cv.tf(backendbase.Vec{float64(bounds.Min.X)/scale + curX, float64(bounds.Max.Y)/scale + y})
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p2 := cv.tf(backendbase.Vec{float64(bounds.Max.X)/scale + curX, float64(bounds.Max.Y)/scale + y})
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p3 := cv.tf(backendbase.Vec{float64(bounds.Max.X)/scale + curX, float64(bounds.Min.Y)/scale + y})
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inside := (p0[0] >= 0 || p1[0] >= 0 || p2[0] >= 0 || p3[0] >= 0) &&
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(p0[1] >= 0 || p1[1] >= 0 || p2[1] >= 0 || p3[1] >= 0) &&
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(p0[0] < fw || p1[0] < fw || p2[0] < fw || p3[0] < fw) &&
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(p0[1] < fh || p1[1] < fh || p2[1] < fh || p3[1] < fh)
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if inside {
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insideCount++
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}
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if !curInside && inside {
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curInside = true
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strFrom = i
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x = curX
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} else if curInside && !inside {
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strTo = i
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break
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}
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p.X += advance + kern
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curX += float64(advance) / 64 / scale
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}
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if strFrom == strTo || insideCount == 0 {
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return
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}
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// make sure textImage is large enough for the rendered string
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if textImage == nil || textImage.Bounds().Dx() < strWidth || textImage.Bounds().Dy() < strHeight {
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var size int
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@ -257,9 +167,6 @@ func (cv *Canvas) FillText(str string, x, y float64) {
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textImage = image.NewAlpha(image.Rect(0, 0, size, size))
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}
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curX = x
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p = fixed.Point26_6{}
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// clear the render region in textImage
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for y := 0; y < strHeight; y++ {
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off := textImage.PixOffset(0, y)
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@ -270,8 +177,10 @@ func (cv *Canvas) FillText(str string, x, y float64) {
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}
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// render the string into textImage
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prev, hasPrev = truetype.Index(0), false
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for _, rn := range str[strFrom:strTo] {
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curX := x
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p := fixed.Point26_6{}
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prev, hasPrev := truetype.Index(0), false
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for _, rn := range str {
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idx := fnt.Index(rn)
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if idx == 0 {
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prev = 0
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@ -301,9 +210,9 @@ func (cv *Canvas) FillText(str string, x, y float64) {
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// render textImage to the screen
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var pts [4]backendbase.Vec
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pts[0] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + x, float64(textOffset.Y)/scale + y})
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pts[1] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + x, float64(textOffset.Y)/scale + fstrHeight + y})
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pts[2] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + fstrWidth + x, float64(textOffset.Y)/scale + fstrHeight + y})
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pts[3] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + fstrWidth + x, float64(textOffset.Y)/scale + y})
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pts[1] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + x, float64(textOffset.Y)/scale + float64(strHeight) + y})
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pts[2] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + float64(strWidth) + x, float64(textOffset.Y)/scale + float64(strHeight) + y})
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pts[3] = cv.tf(backendbase.Vec{float64(textOffset.X)/scale + float64(strWidth) + x, float64(textOffset.Y)/scale + y})
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mask := textImage.SubImage(image.Rect(0, 0, strWidth, strHeight)).(*image.Alpha)
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@ -313,6 +222,50 @@ func (cv *Canvas) FillText(str string, x, y float64) {
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cv.b.FillImageMask(&stl, mask, pts)
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}
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func (cv *Canvas) fillText2(str string, x, y float64, fontSize fixed.Int26_6) {
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if cv.state.font == nil {
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return
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}
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frc := cv.getFRContext(cv.state.font, fontSize)
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fnt := cv.state.font.font
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strWidth, strHeight, _, str := cv.measureTextRendering(str, &x, &y, frc, 1)
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if strWidth <= 0 || strHeight <= 0 {
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return
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}
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scale := float64(fontSize) / float64(baseFontSize)
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scaleMat := backendbase.MatScale(backendbase.Vec{scale, scale})
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prev, hasPrev := truetype.Index(0), false
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for _, rn := range str {
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idx := fnt.Index(rn)
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if idx == 0 {
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idx = fnt.Index(' ')
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}
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if hasPrev {
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kern := fnt.Kern(fontSize, prev, idx)
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if frc.hinting != font.HintingNone {
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kern = (kern + 32) &^ 63
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}
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x += float64(kern) / 64
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}
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advance, _, err := frc.glyphMeasure(idx, fixed.Point26_6{})
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if err != nil {
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continue
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}
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path := cv.runePath(rn)
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tf := scaleMat.Mul(backendbase.MatTranslate(backendbase.Vec{x, y})).Mul(cv.state.transform)
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cv.fillPath(path, tf)
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x += float64(advance) / 64
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}
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}
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// StrokeText draws the given string at the given coordinates
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// using the currently set font and font height and using the
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// current stroke style
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@ -324,8 +277,30 @@ func (cv *Canvas) StrokeText(str string, x, y float64) {
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frc := cv.getFRContext(cv.state.font, cv.state.fontSize)
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fnt := cv.state.font.font
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prevPath := cv.path
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cv.BeginPath()
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strWidth, strHeight, _, str := cv.measureTextRendering(str, &x, &y, frc, 1)
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if strWidth <= 0 || strHeight <= 0 {
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return
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}
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// calculate offsets
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if cv.state.textAlign == Center {
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x -= float64(strWidth) * 0.5
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} else if cv.state.textAlign == Right || cv.state.textAlign == End {
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x -= float64(strWidth)
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}
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metrics := cv.state.fontMetrics
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switch cv.state.textBaseline {
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case Alphabetic:
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case Middle:
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y += (-float64(metrics.Descent)/64 + float64(metrics.Height)*0.5/64)
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case Top, Hanging:
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y += (-float64(metrics.Descent)/64 + float64(metrics.Height)/64)
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case Bottom, Ideographic:
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y += -float64(metrics.Descent) / 64
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}
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scale := float64(cv.state.fontSize) / float64(baseFontSize)
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basetf := backendbase.MatScale(backendbase.Vec{scale, scale}).Mul(cv.state.transform)
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prev, hasPrev := truetype.Index(0), false
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for _, rn := range str {
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@ -346,18 +321,197 @@ func (cv *Canvas) StrokeText(str string, x, y float64) {
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continue
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}
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cv.runePath(rn, backendbase.Vec{x, y})
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path := cv.runePath(rn)
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tf := backendbase.MatTranslate(backendbase.Vec{x, y}).Mul(basetf)
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cv.strokePath(path, tf, false)
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x += float64(advance) / 64
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}
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cv.Stroke()
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cv.path = prevPath
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}
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func (cv *Canvas) runePath(rn rune, pos backendbase.Vec) {
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func (cv *Canvas) measureTextRendering(str string, x, y *float64, frc *frContext, scale float64) (int, int, image.Point, string) {
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// measure rendered text size
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var p fixed.Point26_6
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prev, hasPrev := truetype.Index(0), false
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var textOffset image.Point
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var strWidth, strMaxY int
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strMinY := math.MaxInt32
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for i, rn := range str {
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idx := frc.f.Index(rn)
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if idx == 0 {
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idx = frc.f.Index(' ')
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}
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advance, bounds, err := frc.glyphMeasure(idx, p)
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if err != nil {
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continue
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}
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var kern fixed.Int26_6
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if hasPrev {
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kern = frc.f.Kern(frc.fontSize, prev, idx)
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if frc.hinting != font.HintingNone {
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kern = (kern + 32) &^ 63
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}
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}
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if i == 0 {
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textOffset.X = bounds.Min.X
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}
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if bounds.Max.Y > strMaxY {
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strMaxY = bounds.Max.Y
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}
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if bounds.Min.Y < strMinY {
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strMinY = bounds.Min.Y
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}
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p.X += advance + kern
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}
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textOffset.Y = strMinY
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strWidth = p.X.Ceil() - textOffset.X
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strHeight := strMaxY - textOffset.Y
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if strWidth <= 0 || strHeight <= 0 {
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return 0, 0, image.Point{}, ""
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}
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// calculate offsets
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if cv.state.textAlign == Center {
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*x -= float64(strWidth) / scale * 0.5
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} else if cv.state.textAlign == Right || cv.state.textAlign == End {
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*x -= float64(strWidth) / scale
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}
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metrics := cv.state.fontMetrics
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switch cv.state.textBaseline {
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case Alphabetic:
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case Middle:
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*y += (-float64(metrics.Descent)/64 + float64(metrics.Height)*0.5/64) / scale
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case Top, Hanging:
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*y += (-float64(metrics.Descent)/64 + float64(metrics.Height)/64) / scale
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case Bottom, Ideographic:
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*y += -float64(metrics.Descent) / 64 / scale
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}
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// find out which characters are inside the visible area
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p = fixed.Point26_6{}
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prev, hasPrev = truetype.Index(0), false
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var insideCount int
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strFrom, strTo := 0, len(str)
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curInside := false
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curX := *x
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for i, rn := range str {
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idx := frc.f.Index(rn)
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if idx == 0 {
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idx = frc.f.Index(' ')
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}
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advance, bounds, err := frc.glyphMeasure(idx, p)
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if err != nil {
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continue
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}
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var kern fixed.Int26_6
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if hasPrev {
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kern = frc.f.Kern(frc.fontSize, prev, idx)
|
||||
if frc.hinting != font.HintingNone {
|
||||
kern = (kern + 32) &^ 63
|
||||
}
|
||||
curX += float64(kern) / 64 / scale
|
||||
}
|
||||
|
||||
w, h := cv.b.Size()
|
||||
fw, fh := float64(w), float64(h)
|
||||
|
||||
p0 := cv.tf(backendbase.Vec{float64(bounds.Min.X)/scale + curX, float64(strMinY)/scale + *y})
|
||||
p1 := cv.tf(backendbase.Vec{float64(bounds.Min.X)/scale + curX, float64(strMaxY)/scale + *y})
|
||||
p2 := cv.tf(backendbase.Vec{float64(bounds.Max.X)/scale + curX, float64(strMaxY)/scale + *y})
|
||||
p3 := cv.tf(backendbase.Vec{float64(bounds.Max.X)/scale + curX, float64(strMinY)/scale + *y})
|
||||
inside := (p0[0] >= 0 || p1[0] >= 0 || p2[0] >= 0 || p3[0] >= 0) &&
|
||||
(p0[1] >= 0 || p1[1] >= 0 || p2[1] >= 0 || p3[1] >= 0) &&
|
||||
(p0[0] < fw || p1[0] < fw || p2[0] < fw || p3[0] < fw) &&
|
||||
(p0[1] < fh || p1[1] < fh || p2[1] < fh || p3[1] < fh)
|
||||
|
||||
if inside {
|
||||
insideCount++
|
||||
}
|
||||
if !curInside && inside {
|
||||
curInside = true
|
||||
strFrom = i
|
||||
*x = curX
|
||||
} else if curInside && !inside {
|
||||
strTo = i
|
||||
break
|
||||
}
|
||||
|
||||
p.X += advance + kern
|
||||
curX += float64(advance) / 64 / scale
|
||||
}
|
||||
|
||||
if strFrom == strTo || insideCount == 0 {
|
||||
return 0, 0, image.Point{}, ""
|
||||
}
|
||||
|
||||
// if necessary, measure rendered text size again with the substring
|
||||
if strFrom > 0 || strTo < len(str) {
|
||||
str = str[strFrom:strTo]
|
||||
p = fixed.Point26_6{}
|
||||
prev, hasPrev = truetype.Index(0), false
|
||||
textOffset = image.Point{}
|
||||
strWidth, strMaxY = 0, 0
|
||||
for i, rn := range str {
|
||||
idx := frc.f.Index(rn)
|
||||
if idx == 0 {
|
||||
idx = frc.f.Index(' ')
|
||||
}
|
||||
advance, bounds, err := frc.glyphMeasure(idx, p)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
var kern fixed.Int26_6
|
||||
if hasPrev {
|
||||
kern = frc.f.Kern(frc.fontSize, prev, idx)
|
||||
if frc.hinting != font.HintingNone {
|
||||
kern = (kern + 32) &^ 63
|
||||
}
|
||||
}
|
||||
|
||||
if i == 0 {
|
||||
textOffset.X = bounds.Min.X
|
||||
}
|
||||
if bounds.Min.Y < textOffset.Y {
|
||||
textOffset.Y = bounds.Min.Y
|
||||
}
|
||||
if bounds.Max.Y > strMaxY {
|
||||
strMaxY = bounds.Max.Y
|
||||
}
|
||||
p.X += advance + kern
|
||||
}
|
||||
strWidth = p.X.Ceil() - textOffset.X
|
||||
strHeight = strMaxY - textOffset.Y
|
||||
|
||||
if strWidth <= 0 || strHeight <= 0 {
|
||||
return 0, 0, image.Point{}, ""
|
||||
}
|
||||
}
|
||||
|
||||
return strWidth, strHeight, textOffset, str
|
||||
}
|
||||
|
||||
func (cv *Canvas) runePath(rn rune) *Path2D {
|
||||
idx := cv.state.font.font.Index(rn)
|
||||
if idx == 0 {
|
||||
idx = cv.state.font.font.Index(' ')
|
||||
}
|
||||
|
||||
if cache, ok := cv.fontTriCache[cv.state.font]; ok {
|
||||
if path, ok := cache.cache[idx]; ok {
|
||||
cache.lastUsed = time.Now()
|
||||
return path
|
||||
}
|
||||
}
|
||||
|
||||
path := &Path2D{cv: cv, p: make([]pathPoint, 0, 50), standalone: true}
|
||||
|
||||
const scale = 1.0 / 64.0
|
||||
|
||||
gb := &truetype.GlyphBuf{}
|
||||
gb.Load(cv.state.font.font, cv.state.fontSize, cv.state.font.font.Index(rn), font.HintingNone)
|
||||
gb.Load(cv.state.font.font, baseFontSize, idx, font.HintingNone)
|
||||
|
||||
from := 0
|
||||
for _, to := range gb.Ends {
|
||||
|
@ -388,14 +542,14 @@ func (cv *Canvas) runePath(rn rune, pos backendbase.Vec) {
|
|||
}
|
||||
|
||||
p0, on0 := gb.Points[from], false
|
||||
cv.MoveTo(float64(p0.X)/64+pos[0], pos[1]-float64(p0.Y)/64)
|
||||
path.MoveTo(float64(p0.X)*scale, -float64(p0.Y)*scale)
|
||||
for _, p := range others {
|
||||
on := p.Flags&0x01 != 0
|
||||
if on {
|
||||
if on0 {
|
||||
cv.LineTo(float64(p.X)/64+pos[0], pos[1]-float64(p.Y)/64)
|
||||
path.LineTo(float64(p.X)*scale, -float64(p.Y)*scale)
|
||||
} else {
|
||||
cv.QuadraticCurveTo(float64(p0.X)/64+pos[0], pos[1]-float64(p0.Y)/64, float64(p.X)/64+pos[0], pos[1]-float64(p.Y)/64)
|
||||
path.QuadraticCurveTo(float64(p0.X)*scale, -float64(p0.Y)*scale, float64(p.X)*scale, -float64(p.Y)*scale)
|
||||
}
|
||||
} else {
|
||||
if on0 {
|
||||
|
@ -405,22 +559,31 @@ func (cv *Canvas) runePath(rn rune, pos backendbase.Vec) {
|
|||
X: (p0.X + p.X) / 2,
|
||||
Y: (p0.Y + p.Y) / 2,
|
||||
}
|
||||
cv.QuadraticCurveTo(float64(p0.X)/64+pos[0], pos[1]-float64(p0.Y)/64, float64(mid.X)/64+pos[0], pos[1]-float64(mid.Y)/64)
|
||||
path.QuadraticCurveTo(float64(p0.X)*scale, -float64(p0.Y)*scale, float64(mid.X)*scale, -float64(mid.Y)*scale)
|
||||
}
|
||||
}
|
||||
p0, on0 = p, on
|
||||
}
|
||||
|
||||
if on0 {
|
||||
cv.LineTo(float64(start.X)/64+pos[0], pos[1]-float64(start.Y)/64)
|
||||
path.LineTo(float64(start.X)*scale, -float64(start.Y)*scale)
|
||||
} else {
|
||||
cv.QuadraticCurveTo(float64(p0.X)/64+pos[0], pos[1]-float64(p0.Y)/64, float64(start.X)/64+pos[0], pos[1]-float64(start.Y)/64)
|
||||
path.QuadraticCurveTo(float64(p0.X)*scale, -float64(p0.Y)*scale, float64(start.X)*scale, -float64(start.Y)*scale)
|
||||
}
|
||||
cv.ClosePath()
|
||||
cv.Stroke()
|
||||
path.ClosePath()
|
||||
|
||||
from = to
|
||||
}
|
||||
|
||||
cache, ok := cv.fontTriCache[cv.state.font]
|
||||
if !ok {
|
||||
cache = &fontTriCache{cache: make(map[truetype.Index]*Path2D, 1024)}
|
||||
cv.fontTriCache[cv.state.font] = cache
|
||||
}
|
||||
cache.lastUsed = time.Now()
|
||||
cache.cache[idx] = path
|
||||
|
||||
return path
|
||||
}
|
||||
|
||||
// TextMetrics is the result of a MeasureText call
|
||||
|
|
Loading…
Reference in a new issue