bugfix for alpha in hex color strings
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1 changed files with 1 additions and 1 deletions
2
color.go
2
color.go
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@ -196,7 +196,7 @@ func parseColor(value ...interface{}) (c glColor, ok bool) {
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if !ok {
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if !ok {
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return
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return
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}
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}
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if len(str) == 4 {
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if len(str) == 8 {
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ia, ok = parseHexRunePair(rune(str[6]), rune(str[7]))
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ia, ok = parseHexRunePair(rune(str[6]), rune(str[7]))
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if !ok {
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if !ok {
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return
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return
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