SetBounds on GL backend now sets the viewport right away; updated drawing example
This commit is contained in:
parent
a36c635367
commit
c207447158
2 changed files with 5 additions and 7 deletions
|
@ -233,6 +233,9 @@ func (b *GoGLBackend) SetBounds(x, y, w, h int) {
|
|||
}
|
||||
b.w, b.h = w, h
|
||||
b.fw, b.fh = float64(w), float64(h)
|
||||
if b == activeContext {
|
||||
gl.Viewport(0, 0, int32(b.w), int32(b.h))
|
||||
}
|
||||
}
|
||||
|
||||
func (b *GoGLBackend) Size() (int, int) {
|
||||
|
|
|
@ -5,7 +5,6 @@ import (
|
|||
"log"
|
||||
"math"
|
||||
|
||||
"github.com/tfriedel6/canvas"
|
||||
"github.com/tfriedel6/canvas/sdlcanvas"
|
||||
)
|
||||
|
||||
|
@ -17,20 +16,16 @@ func main() {
|
|||
}
|
||||
defer wnd.Destroy()
|
||||
|
||||
lg := canvas.NewLinearGradient(320, 200, 480, 520)
|
||||
lg := cv.CreateLinearGradient(320, 200, 480, 520)
|
||||
lg.AddColorStop(0, "#ff000040")
|
||||
lg.AddColorStop(1, "#00ff0040")
|
||||
lg.AddColorStop(0.5, "#0000ff40")
|
||||
|
||||
rg := canvas.NewRadialGradient(540, 300, 80, 740, 300, 100)
|
||||
rg := cv.CreateRadialGradient(540, 300, 80, 740, 300, 100)
|
||||
rg.AddColorStop(0, "#ff0000")
|
||||
rg.AddColorStop(1, "#00ff00")
|
||||
rg.AddColorStop(0.5, "#0000ff")
|
||||
|
||||
wnd.SizeChange = func(w, h int) {
|
||||
cv.SetBounds(0, 0, w, h)
|
||||
}
|
||||
|
||||
wnd.MainLoop(func() {
|
||||
w, h := float64(cv.Width()), float64(cv.Height())
|
||||
|
||||
|
|
Loading…
Reference in a new issue