removed greyscale image loading, using full rgb conversion instead
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3e21561f29
commit
eed8f3e241
1 changed files with 0 additions and 35 deletions
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@ -53,11 +53,6 @@ func loadImage(src image.Image, tex uint32) (*Image, error) {
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if err != nil {
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return nil, err
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}
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case *image.Gray:
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img, err = loadImageGray(v, tex)
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if err != nil {
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return nil, err
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}
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case image.Image:
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img, err = loadImageConverted(v, tex)
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if err != nil {
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@ -100,36 +95,6 @@ func loadImageRGBA(src *image.RGBA, tex uint32) (*Image, error) {
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return img, nil
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}
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func loadImageGray(src *image.Gray, tex uint32) (*Image, error) {
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img := &Image{tex: tex, w: src.Bounds().Dx(), h: src.Bounds().Dy()}
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gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR)
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gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR)
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gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE)
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gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE)
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if err := glError(); err != nil {
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return nil, err
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}
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if src.Stride == img.w {
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gl.TexImage2D(gl.TEXTURE_2D, 0, gl.ALPHA, int32(img.w), int32(img.h), 0, gl.ALPHA, gl.UNSIGNED_BYTE, gl.Ptr(&src.Pix[0]))
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} else {
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data := make([]uint8, 0, img.w*img.h)
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for y := 0; y < img.h; y++ {
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start := y * src.Stride
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end := start + img.w
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data = append(data, src.Pix[start:end]...)
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}
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gl.TexImage2D(gl.TEXTURE_2D, 0, gl.ALPHA, int32(img.w), int32(img.h), 0, gl.ALPHA, gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
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}
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if err := glError(); err != nil {
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return nil, err
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}
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gl.GenerateMipmap(gl.TEXTURE_2D)
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if err := glError(); err != nil {
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return nil, err
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}
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return img, nil
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}
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func loadImageConverted(src image.Image, tex uint32) (*Image, error) {
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img := &Image{tex: tex, w: src.Bounds().Dx(), h: src.Bounds().Dy()}
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gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR)
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