Thomas Friedel
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21d14699ec
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font rendering fix
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2018-02-26 16:53:34 +01:00 |
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Thomas Friedel
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da6538b1e3
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shaders are now in their own file; text fill now uses font rendering more directly and supports fill styles
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2018-02-26 15:40:48 +01:00 |
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Thomas Friedel
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2da1a4363a
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bugfix, uninitialized uniform
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2018-02-15 10:33:51 +01:00 |
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Thomas Friedel
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5175b1ba73
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images and fonts can now be optionally named for later access; DrawImage and SetFont can now accept file names directly and will cache using the path
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2018-02-15 10:12:32 +01:00 |
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Thomas Friedel
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2de2dd26a4
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moved the canvas to gl coordinate transformation to the shaders; fixed some bugs along the way
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2018-02-08 11:53:32 +01:00 |
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Thomas Friedel
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9ed7a36cbc
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changed gl color from four floats to a struct type
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2018-02-07 11:37:08 +01:00 |
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Thomas Friedel
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395ef95009
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added transformations, translate, scale, rotate
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2018-01-29 16:04:56 +01:00 |
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Thomas Friedel
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6480345a60
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added save and restore functions for draw state
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2018-01-29 15:32:17 +01:00 |
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Thomas Friedel
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8a66ff2166
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moved a freetype source file into the project and optimized it for the given purpose, only upload rendered text rectangle to the texture
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2018-01-29 13:14:42 +01:00 |
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Thomas Friedel
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0715639ad2
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rearranged things a bit
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2018-01-25 15:50:05 +01:00 |
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Thomas Friedel
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85667e8f57
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added support for loading fonts and rendering text (highly unoptimized so far)
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2018-01-25 15:08:03 +01:00 |
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