Commit graph

9 commits

Author SHA1 Message Date
Thomas Friedel
34087abece Path2D now caches the triangulation for filling 2020-03-22 11:52:35 +01:00
Thomas Friedel
0d915f7178 fixed and improved shadows 2020-02-12 17:38:33 +01:00
Thomas Friedel
8b79ad18fa fully unified into one shader
updated shadow test
2020-02-11 15:59:28 +01:00
Thomas Friedel
f5e7e6a060 replaced the gaussian shadow shaders with box blur shaders 2020-02-11 15:45:48 +01:00
Thomas Friedel
b0230892ab added image shader into unified shader 2020-02-11 14:51:24 +01:00
Thomas Friedel
50bf39fe62 unified some of the shaders to simplify 2020-02-11 13:28:34 +01:00
Thomas Friedel
bbcb712b73 renamed the backend directories so they match the package names 2019-05-12 13:06:23 +02:00
Thomas Friedel
7dbcd9b420 made DrawStyle public for use by backends; changed color to be color.RGBA 2019-02-22 16:38:27 +01:00
Thomas Friedel
1e5180dd65 started work on moving all the gl code into a backend package so that other backends can be created 2019-02-22 16:38:27 +01:00