canvas/backend/gogl
2019-02-27 16:06:41 +01:00
..
gl updated gogl backend to work on ios as well, updated ios example 2019-02-24 16:30:17 +01:00
clip.go switched to a simplified generated gl binding that should work with both regular GL and GLES 2019-02-24 13:28:50 +01:00
fill.go switched to a simplified generated gl binding that should work with both regular GL and GLES 2019-02-24 13:28:50 +01:00
gogl.go canvas bounds update fix, gomobile example works again 2019-02-27 15:46:08 +01:00
gradients.go removed opaque and deleted flags from backend, deleted state is now maintained in frontend 2019-02-27 16:06:41 +01:00
imagedata.go switched to a simplified generated gl binding that should work with both regular GL and GLES 2019-02-24 13:28:50 +01:00
images.go removed opaque and deleted flags from backend, deleted state is now maintained in frontend 2019-02-27 16:06:41 +01:00
shader.go switched to a simplified generated gl binding that should work with both regular GL and GLES 2019-02-24 13:28:50 +01:00
shaders.go updated tests, copied improved gradients from master branch 2019-02-22 16:44:34 +01:00