Change queues and stacks
- Make chain element private - Remove JSON Marshaller from stack and queue - Remove access to top chain element
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parent
9870d87d41
commit
09de0a19e1
3 changed files with 18 additions and 52 deletions
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@ -1,15 +1,15 @@
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package containers
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type ChainElem[T any] struct {
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type chainElem[T any] struct {
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Elem *T
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Next *ChainElem[T]
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Next *chainElem[T]
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}
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// reachable checks if you can reach elem l when starting from elem f.
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// It detects loops and returns false if it runs into one.
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func reachable[T any](f, l *ChainElem[T]) bool {
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func reachable[T any](f, l *chainElem[T]) bool {
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// Map to keep track of nodes already visited
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checks := make(map[*ChainElem[T]]bool)
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checks := make(map[*chainElem[T]]bool)
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for w := f; w != l; w = w.Next {
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if w == nil {
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return false
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@ -26,8 +26,8 @@ func reachable[T any](f, l *ChainElem[T]) bool {
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}
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// emptyElem creates a new ChainElem[T] with empty values.
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func emptyElem[T any]() *ChainElem[T] {
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return &ChainElem[T]{
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func emptyElem[T any]() *chainElem[T] {
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return &chainElem[T]{
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Elem: nil,
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Next: nil,
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}
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@ -1,13 +1,15 @@
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package containers
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import (
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"encoding/json"
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"errors"
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)
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var ErrInvalidQueue = errors.New("invalid queue")
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var ErrEmptyQueue = errors.New("empty queue")
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type Queue[T any] struct {
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head *ChainElem[T]
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tail *ChainElem[T]
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head *chainElem[T]
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tail *chainElem[T]
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}
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// isValid checks if the queue is still valid.
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@ -25,7 +27,7 @@ func (q *Queue[T]) IsEmpty() bool {
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// Push adds a new element to the end of the queue.
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func (q *Queue[T]) Push(elem *T) error {
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if !q.isValid() {
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return errors.New("invalid queue")
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return ErrInvalidQueue
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}
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e := emptyElem[T]()
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@ -40,10 +42,10 @@ func (q *Queue[T]) Push(elem *T) error {
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) Pop() (*T, error) {
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if !q.isValid() {
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return nil, errors.New("invalid queue")
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return nil, ErrInvalidQueue
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}
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if q.IsEmpty() {
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return nil, errors.New("empty queue")
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return nil, ErrEmptyQueue
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}
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Elem := q.head.Elem
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q.head = q.head.Next
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@ -54,38 +56,14 @@ func (q *Queue[T]) Pop() (*T, error) {
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) Top() (*T, error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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return nil, ErrInvalidQueue
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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return nil, ErrEmptyQueue
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}
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return q.head.Elem, nil
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}
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// HeadElem returns the first ChainElem of the queue without removing it.
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) HeadElem() (*ChainElem[T], error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return q.head, nil
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}
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// MarshalJSON is used for generating json data when using json.Marshal.
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func (q *Queue[T]) MarshalJSON() ([]byte, error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return json.Marshal(q.head)
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}
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func BuildQueue[T any]() *Queue[T] {
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empty := emptyElem[T]()
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return &Queue[T]{
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@ -1,13 +1,12 @@
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package containers
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import (
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"encoding/json"
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"errors"
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)
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type Stack[T any] struct {
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top *ChainElem[T]
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bottom *ChainElem[T]
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top *chainElem[T]
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bottom *chainElem[T]
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}
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// isValid checks if the stack is valid.
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@ -61,17 +60,6 @@ func (s *Stack[T]) Top() (*T, error) {
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return s.top.Elem, nil
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}
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// MarshalJSON is used by json.Marshal to create a json representation.
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func (s *Stack[T]) MarshalJSON() ([]byte, error) {
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if !s.isValid() {
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return nil, errors.New("queue invalid")
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}
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if s.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return json.Marshal(s.top)
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}
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func BuildStack[T any]() *Stack[T] {
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empty := emptyElem[T]()
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return &Stack[T]{
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