Init go module and some files
Idk why maputils cant find sliceutils
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6 changed files with 341 additions and 0 deletions
3
go.mod
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3
go.mod
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module gitlab.com/beckersamuel9/utils
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go 1.19
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34
pkg/datastructs/generics.go
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34
pkg/datastructs/generics.go
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package datastructs
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type ChainElem[T any] struct {
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Elem *T
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Next *ChainElem[T]
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}
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// reachable checks if you can reach elem l when starting from elem f.
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// It detects loops and returns false if it runs into one.
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func reachable[T any](f, l *ChainElem[T]) bool {
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// Map to keep track of nodes already visited
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checks := make(map[*ChainElem[T]]bool)
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for w := f; w != l; w = w.Next {
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if w == nil {
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return false
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}
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// Shortcut: Maps where the value is bool have a default value of false
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// If a key doesn't exist yet the result will thus be false
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if checks[w] {
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return false
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}
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// Set the current elem to true to mark it as visited
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checks[w] = true
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}
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return true
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}
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// emptyElem creates a new ChainElem[T] with empty values.
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func emptyElem[T any]() *ChainElem[T] {
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return &ChainElem[T]{
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Elem: nil,
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Next: nil,
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}
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}
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95
pkg/datastructs/queues.go
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95
pkg/datastructs/queues.go
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package datastructs
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import (
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"encoding/json"
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"errors"
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)
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type Queue[T any] struct {
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head *ChainElem[T]
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tail *ChainElem[T]
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}
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// isValid checks if the queue is still valid.
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func (q *Queue[T]) isValid() bool {
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return q.head != nil &&
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q.tail != nil &&
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reachable(q.head, q.tail)
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}
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// IsEmpty checks if the queue is empty.
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func (q *Queue[T]) IsEmpty() bool {
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return q.head == q.tail
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}
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// Push adds a new element to the end of the queue.
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func (q *Queue[T]) Push(elem *T) error {
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if !q.isValid() {
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return errors.New("invalid queue")
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}
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e := emptyElem[T]()
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q.tail.Elem = elem
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q.tail.Next = e
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q.tail = e
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return nil
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}
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// Pop removes the first element of the queue.
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) Pop() (*T, error) {
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if !q.isValid() {
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return nil, errors.New("invalid queue")
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}
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if q.IsEmpty() {
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return nil, errors.New("empty queue")
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}
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Elem := q.head.Elem
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q.head = q.head.Next
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return Elem, nil
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}
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// Top returns the first element of the queue without removing it.
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) Top() (*T, error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return q.head.Elem, nil
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}
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// HeadElem returns the first ChainElem of the queue without removing it.
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// It errors out if there is no element or the queue is invalid.
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func (q *Queue[T]) HeadElem() (*ChainElem[T], error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return q.head, nil
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}
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// MarshalJSON is used for generating json data when using json.Marshal.
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func (q *Queue[T]) MarshalJSON() ([]byte, error) {
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if !q.isValid() {
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return nil, errors.New("queue invalid")
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}
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if q.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return json.Marshal(q.head)
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}
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func BuildQueue[T any]() *Queue[T] {
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empty := emptyElem[T]()
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return &Queue[T]{
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head: empty,
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tail: empty,
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}
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}
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81
pkg/datastructs/stacks.go
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81
pkg/datastructs/stacks.go
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package DataStructs
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import (
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"encoding/json"
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"errors"
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)
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type Stack[T any] struct {
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top *ChainElem[T]
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bottom *ChainElem[T]
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}
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// isValid checks if the stack is valid.
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func (s *Stack[T]) isValid() bool {
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return s.top != nil &&
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s.bottom != nil &&
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reachable(s.top, s.bottom)
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}
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// IsEmpty checks if the stack is currently empty.
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func (s *Stack[T]) IsEmpty() bool {
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return s.top == s.bottom
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}
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// Push adds a new element to the top of the stack.
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// It errors out if the stack is invalid.
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func (s *Stack[T]) Push(e *T) error {
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if !s.isValid() {
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return errors.New("stack invalid")
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}
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n := emptyElem[T]()
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n.Elem = e
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n.Next = s.top
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s.top = n
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return nil
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}
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// Pop removes the first element at the top of the stack and returns it.
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// It errors out if the stack is invalid or empty.
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func (s *Stack[T]) Pop() (*T, error) {
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if !s.isValid() {
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return nil, errors.New("stack invalid")
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}
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if s.IsEmpty() {
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return nil, errors.New("stack empty")
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}
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e := s.top.Elem
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s.top = s.top.Next
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return e, nil
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}
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// Top returns the first element at the top of the stack without removing it.
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// It errors out if the stack is empty or invalid.
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func (s *Stack[T]) Top() (*T, error) {
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if !s.isValid() {
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return nil, errors.New("stack invalid")
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}
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if s.IsEmpty() {
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return nil, errors.New("stack empty")
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}
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return s.top.Elem, nil
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}
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// MarshalJSON is used by json.Marshal to create a json representation.
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func (s *Stack[T]) MarshalJSON() ([]byte, error) {
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if !s.isValid() {
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return nil, errors.New("queue invalid")
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}
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if s.IsEmpty() {
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return nil, errors.New("queue empty")
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}
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return json.Marshal(s.top)
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}
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func BuildStack[T any]() *Stack[T] {
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empty := emptyElem[T]()
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return &Stack[T]{
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top: empty,
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bottom: empty,
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}
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}
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55
pkg/maputils/mapUtils.go
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55
pkg/maputils/mapUtils.go
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package maps
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// MapMap applies a given function to every key-value pair of a map.
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// The returned map's value type may be different from the type of the inital map's value.
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func MapMap[K comparable, V any, R any](dic map[K]V, apply func(K, V) R) map[K]R {
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n := make(map[K]R, len(dic))
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for key, val := range dic {
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n[key] = apply(key, val)
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}
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return n
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}
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// FilterMap filters a map using a given function.
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// If the filter function returns true, the key-value pair stays, otherwise it gets removed.
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func FilterMap[K comparable, V any](dic map[K]V, filter func(K, V) bool) map[K]V {
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n := make(map[K]V, 0)
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for key, val := range dic {
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if filter(key, val) {
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n[key] = val
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}
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}
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return n
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}
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// KeysFromMap creates a slice of keys that match the keys in a given map.
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func KeysFromMap[K comparable, V any](m map[K]V) []K {
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keys := make([]K, len(m))
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i := 0
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for k := range m {
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keys[i] = k
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i++
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}
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return keys
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}
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// CompareMap compares two maps for key-val equality (If both maps have the same key-value pairs).
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func CompareMap[K, V comparable](a, b map[K]V) bool {
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if len(a) != len(b) {
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return false
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}
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// Check if both maps have the same keys
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if !sliceutils.CompareUnorderedSlice(KeysFromMap(a), KeysFromMap(b)) {
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return false
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}
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// Then compare key-value pairs
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for k, v := range a {
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val, ok := b[k]
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if !(ok && val == v) {
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return false
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}
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}
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return true
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}
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73
pkg/sliceutils/sliceUtils.go
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73
pkg/sliceutils/sliceUtils.go
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package sliceutils
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// MapSlice applies a given function to every element of a slice.
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// The return type may be different from the initial type of the slice.
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func MapSlice[T any, M any](arr []T, apply func(T) M) []M {
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n := make([]M, len(arr))
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for i, e := range arr {
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n[i] = apply(e)
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}
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return n
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}
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// FilterSlice filters a slice using a given function.
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// If the filter function returns true, the element stays, otherwise it gets removed.
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func FilterSlice[T any](arr []T, filter func(T) bool) []T {
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n := make([]T, 0)
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for _, e := range arr {
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if filter(e) {
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n = append(n, e)
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}
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}
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return n
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}
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// RemoveDuplicateSlice removes all duplicates inside a slice.
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func RemoveDuplicateSlice[T comparable](sliceList []T) []T {
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allKeys := make(map[T]bool)
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list := []T{}
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for _, item := range sliceList {
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if _, value := allKeys[item]; !value {
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allKeys[item] = true
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list = append(list, item)
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}
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}
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return list
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}
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// ReverseSlice reverses a given slice.
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func ReverseSlice[S ~[]E, E any](s S) {
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for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
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s[i], s[j] = s[j], s[i]
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}
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}
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// CompareOrderedSlice compares two slices for both element equality and element order.
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func CompareOrderedSlice[T comparable](a, b []T) bool {
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if len(a) != len(b) {
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return false
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}
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for i, v := range a {
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if b[i] != v {
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return false
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}
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}
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return true
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}
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// CompareUnorderedSlice compares two slices for element equality.
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// The order of those elements does not matter.
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func CompareUnorderedSlice[T comparable](a, b []T) bool {
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if len(a) != len(b) {
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return false
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}
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hits := 0
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for _, v := range a {
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for _, o := range b {
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if o == v {
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hits += 1
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}
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}
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}
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return hits == len(a)
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}
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