- Read handler for create activities (notes only so far) - Read handler for note objects - Structure laid out for other objects, activities and collections - DB structure for activities created - Update access logging TODO: Create collections type in DB to describe a collection group
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package activitypub
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import (
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"context"
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"time"
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)
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// Announce is boost
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type activityAnnounceOut struct {
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Context any `json:"@context,omitempty"`
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Id string
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Type string // Always "Announce"
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Actor string // The one doing the boost
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Published time.Time
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To []string
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CC []string
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Object string // Link to object being boosted
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}
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func announceFromStorage(ctx context.Context, id string) (*activityAnnounceOut, error) {
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panic("not implemented")
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}
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