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4 changed files with 77 additions and 2 deletions
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@ -6,7 +6,9 @@ import (
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"gorm.io/gorm"
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)
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// A Reaction is a user liking a note using an emote
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// A Reaction is a user liking a note (optionally using an emote)
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// A reaction may contain some content text. If yes, this is the reaction.
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// It also may contain a specifically linked emote (via tag). If yes, this is the reaction and takes precedence over the content
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type Reaction struct {
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gorm.Model
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Note Note
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@ -15,4 +17,5 @@ type Reaction struct {
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ReactorId string
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Emote *Emote // Emote is optional. If not set, use the default emote of the server
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EmoteId sql.NullInt64
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Content sql.NullString // Content/text of the reaction. Used for example in cases where a unicode character is sent as emote reaction
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}
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