package models import ( "database/sql" "gorm.io/gorm" ) // A Reaction is a user liking a note (optionally using an emote) // A reaction may contain some content text. If yes, this is the reaction. // It also may contain a specifically linked emote (via tag). If yes, this is the reaction and takes precedence over the content type Reaction struct { gorm.Model Note Note NoteId string Reactor User ReactorId string Emote *Emote // Emote is optional. If not set, use the default emote of the server EmoteId sql.NullInt64 Content sql.NullString // Content/text of the reaction. Used for example in cases where a unicode character is sent as emote reaction }