generated from mstar/godot-template
Add aseprite file for buildings and character doc
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Resources/world/buildings.aseprite
(Stored with Git LFS)
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Resources/world/buildings.aseprite
(Stored with Git LFS)
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characters.md
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characters.md
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- The border:
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- Separates normal world from plane of eldritch horrors
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- Is weakening due to efforts from horrors to invade
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- Fortold in ancient Unown scripts?
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- Prof:
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- "Antagonist"
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- Discovered existence of border long ago
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- Knows that the border is weakening
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- Tries to restore border strength
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- Works directly against horror
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- Horror:
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- True antagonist
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- Wants to invade normal world
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- Manipulates media, people, etc to stop prof
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- Can only act indirectly (via manipulation) while border still up
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- Climax fight
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- Switches to new effect every new turn
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- Effect NOT known until prof finishes new tool
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- First displays effect
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- Later freezes effect and makes horror hittable
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- Main character:
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- First influenced by surroundings to work against prof
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- Switches sides to help prof during story endgame
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- Other side:
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- Fights affected by it have one random effect applied
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- Effect changes one of the core mechanics
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- Rotate type table on X axis by some value
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- Rotate type table on Y axis by some value
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- Flip type table X
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- Flip type table Y
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- Flip super effective and not effective
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- Flip buff effect (+ -> -, - -> +)
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- Effects affect other party, not self
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- Story Endgame:
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- Fall through world
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- Defeat tentacles in breach locations
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- Enter other side for final fight
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