[gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://bk13sg4jxywq0"] [ext_resource type="Texture2D" uid="uid://cy8m1qs6668fm" path="res://Resources/Pokemon/Raw/Footprints/CACTURNE.png" id="1_awucu"] [resource] animations = [{ "frames": [], "loop": true, "name": &"default", "speed": 12.0 }]