[gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://bi0va6ono5l1g"] [ext_resource type="Texture2D" uid="uid://cycr14bhy6foa" path="res://Resources/Pokemon/Raw/Footprints/WATTREL.png" id="1_3cm0r"] [resource] animations = [{ "frames": [], "loop": true, "name": &"default", "speed": 12.0 }]