[gd_resource type="SpriteFrames" load_steps=3 format=3 uid="uid://4wt7vdtm30in"] [ext_resource type="Texture2D" uid="uid://cvawxrjv5hnky" path="res://Resources/Pokemon/Raw/Icons shiny/BRONZOR.png" id="1_a0wvf"] [sub_resource type="AtlasTexture" id="AtlasTexture_cyywd"] atlas = ExtResource("1_a0wvf") region = Rect2(0, 0, 64, 64) [resource] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_cyywd") }], "loop": true, "name": &"default", "speed": 12.0 }]