[gd_resource type="SpriteFrames" load_steps=3 format=3 uid="uid://mrtornqnni1e"] [ext_resource type="Texture2D" uid="uid://ddfyoxp36k41g" path="res://Resources/Pokemon/Raw/Icons shiny/ESCAVALIER.png" id="1_s0f4n"] [sub_resource type="AtlasTexture" id="AtlasTexture_i68ia"] atlas = ExtResource("1_s0f4n") region = Rect2(0, 0, 64, 64) [resource] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_i68ia") }], "loop": true, "name": &"default", "speed": 12.0 }]