[gd_resource type="SpriteFrames" load_steps=3 format=3 uid="uid://b8yq4o4a81us"] [ext_resource type="Texture2D" uid="uid://cudxogrcldppp" path="res://Resources/Pokemon/Raw/Icons/BASCULIN.png" id="1_m0qc6"] [sub_resource type="AtlasTexture" id="AtlasTexture_dqmcu"] atlas = ExtResource("1_m0qc6") region = Rect2(0, 0, 64, 64) [resource] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_dqmcu") }], "loop": true, "name": &"default", "speed": 12.0 }]