[gd_resource type="SpriteFrames" load_steps=3 format=3 uid="uid://loh5vsreklba"] [ext_resource type="Texture2D" uid="uid://inoc4dailiu3" path="res://Resources/Pokemon/Raw/Icons/BOMBIRDIER.png" id="1_dk1yc"] [sub_resource type="AtlasTexture" id="AtlasTexture_mstcu"] atlas = ExtResource("1_dk1yc") region = Rect2(0, 0, 64, 64) [resource] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_mstcu") }], "loop": true, "name": &"default", "speed": 12.0 }]