[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://dvnid5geee26s"] [ext_resource type="Texture2D" uid="uid://bo3odpgio8qd2" path="res://Resources/world/Pokemon-Emerald-Objects-Sheet.png" id="1_myxg8"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_50vg6"] texture = ExtResource("1_myxg8") 0:0/size_in_atlas = Vector2i(1, 2) 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, 8, 16, -8, 16, -8, 0) 2:1/0 = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 4:1/0 = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 6:1/0 = 0 6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 8:0/size_in_atlas = Vector2i(1, 2) 8:0/0 = 0 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, 8, 16, -8, 16, -8, 0) 10:1/0 = 0 10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 12:1/0 = 0 12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 14:1/0 = 0 14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 16:1/0 = 0 16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 18:1/0 = 0 18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 20:1/0 = 0 20:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8) 21:0/size_in_atlas = Vector2i(3, 2) 21:0/0 = 0 21:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -16, 24, 16, -24, 16, -24, -16) 24:0/size_in_atlas = Vector2i(1, 3) 24:0/0 = 0 24:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, 24, -8, 24, -8, 8) 26:0/size_in_atlas = Vector2i(2, 3) 26:0/0 = 0 26:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 8, 16, 24, -16, 24, -16, 8) 22:3/size_in_atlas = Vector2i(10, 3) 22:3/0 = 0 22:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(80, -24, 80, 24, -80, 24, -80, -24) 17:5/size_in_atlas = Vector2i(2, 6) 17:5/0 = 0 17:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 48, -16, 48, -16, 16) 13:3/size_in_atlas = Vector2i(3, 3) 13:3/0 = 0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24) 9:3/size_in_atlas = Vector2i(3, 3) 9:3/0 = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24) 5:3/size_in_atlas = Vector2i(3, 3) 5:3/0 = 0 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24) 3:2/size_in_atlas = Vector2i(2, 3) 3:2/0 = 0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, 24, -16, 24, -16, 8) 1:2/size_in_atlas = Vector2i(1, 3) 1:2/0 = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, 24, -8, 24, -8, 8) 1:7/size_in_atlas = Vector2i(5, 5) 1:7/0 = 0 1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -40, 40, 40, -40, 40, -40, -40) 1:13/size_in_atlas = Vector2i(4, 4) 1:13/0 = 0 1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -32, 32, 32, -32, 32, -32, -32) 6:13/size_in_atlas = Vector2i(5, 4) 6:13/0 = 0 6:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -32, 40, 32, -40, 32, -40, -32) 8:7/size_in_atlas = Vector2i(5, 5) 8:7/0 = 0 8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -40, 40, 40, -40, 40, -40, -40) 12:13/size_in_atlas = Vector2i(5, 4) 12:13/0 = 0 12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -32, 40, 32, -40, 32, -40, -32) 18:13/size_in_atlas = Vector2i(7, 5) 18:13/0 = 0 18:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(56, -40, 56, 40, -56, 40, -56, -40) 21:7/size_in_atlas = Vector2i(4, 4) 21:7/0 = 0 21:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -32, 32, 32, -32, 32, -32, -32) [resource] physics_layer_0/collision_layer = 1 sources/1 = SubResource("TileSetAtlasSource_50vg6")