[gd_resource type="SpriteFrames" load_steps=3 format=3 uid="uid://hui67ftofvbm"] [ext_resource type="Texture2D" uid="uid://7isn613wi0ag" path="res://Resources/Pokemon/Raw/Icons shiny/STANTLER.png" id="1_am683"] [sub_resource type="AtlasTexture" id="AtlasTexture_aijep"] atlas = ExtResource("1_am683") region = Rect2(0, 0, 64, 64) [resource] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_aijep") }], "loop": true, "name": &"default", "speed": 12.0 }]