generated from mstar/godot-template
44 lines
1.3 KiB
GDScript
44 lines
1.3 KiB
GDScript
@tool
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extends "ValueConditionEditor.gd"
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@onready var float_value = $MarginContainer/FloatValue
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var _old_value = 0.0
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func _ready():
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super._ready()
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float_value.text_submitted.connect(_on_float_value_text_submitted)
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float_value.focus_entered.connect(_on_float_value_focus_entered)
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float_value.focus_exited.connect(_on_float_value_focus_exited)
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set_process_input(false)
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func _input(event):
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super._input(event)
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if event is InputEventMouseButton:
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if event.pressed:
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if get_viewport().gui_get_focus_owner() == float_value:
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var local_event = float_value.make_input_local(event)
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if not float_value.get_rect().has_point(local_event.position):
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float_value.release_focus()
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func _on_value_changed(new_value):
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float_value.text = str(snapped(new_value, 0.01)).pad_decimals(2)
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func _on_float_value_text_submitted(new_text):
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change_value_action(_old_value, float(new_text))
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float_value.release_focus()
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func _on_float_value_focus_entered():
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set_process_input(true)
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_old_value = float(float_value.text)
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func _on_float_value_focus_exited():
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set_process_input(false)
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change_value_action(_old_value, float(float_value.text))
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func _on_condition_changed(new_condition):
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super._on_condition_changed(new_condition)
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if new_condition:
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float_value.text = str(snapped(new_condition.value, 0.01)).pad_decimals(2)
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