pokemon-base/addons/imjp94.yafsm/scenes/condition_editors/StringConditionEditor.gd
2025-01-26 20:23:56 +01:00

46 lines
1.3 KiB
GDScript

@tool
extends "res://addons/imjp94.yafsm/scenes/condition_editors/ValueConditionEditor.gd"
@onready var string_value = $MarginContainer/StringValue
var _old_value = 0
func _ready():
super._ready()
string_value.text_submitted.connect(_on_string_value_text_submitted)
string_value.focus_entered.connect(_on_string_value_focus_entered)
string_value.focus_exited.connect(_on_string_value_focus_exited)
set_process_input(false)
func _input(event):
super._input(event)
if event is InputEventMouseButton:
if event.pressed:
if get_viewport().gui_get_focus_owner() == string_value:
var local_event = string_value.make_input_local(event)
if not string_value.get_rect().has_point(local_event.position):
string_value.release_focus()
func _on_value_changed(new_value):
string_value.text = new_value
func _on_string_value_text_submitted(new_text):
change_value_action(_old_value, new_text)
string_value.release_focus()
func _on_string_value_focus_entered():
set_process_input(true)
_old_value = string_value.text
func _on_string_value_focus_exited():
set_process_input(false)
change_value_action(_old_value, string_value.text)
func _on_condition_changed(new_condition):
super._on_condition_changed(new_condition)
if new_condition:
string_value.text = new_condition.value