pokemon-base/Resources/world/emerald_objects.tres
2025-01-26 20:25:35 +01:00

85 lines
3.9 KiB
Text

[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://dvnid5geee26s"]
[ext_resource type="Texture2D" uid="uid://bo3odpgio8qd2" path="res://Resources/world/Pokemon-Emerald-Objects-Sheet.png" id="1_myxg8"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_50vg6"]
texture = ExtResource("1_myxg8")
0:0/size_in_atlas = Vector2i(1, 2)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, 8, 16, -8, 16, -8, 0)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
4:1/0 = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
8:0/size_in_atlas = Vector2i(1, 2)
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, 8, 16, -8, 16, -8, 0)
10:1/0 = 0
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
12:1/0 = 0
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
14:1/0 = 0
14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
16:1/0 = 0
16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
18:1/0 = 0
18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
20:1/0 = 0
20:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, -8)
21:0/size_in_atlas = Vector2i(3, 2)
21:0/0 = 0
21:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -16, 24, 16, -24, 16, -24, -16)
24:0/size_in_atlas = Vector2i(1, 3)
24:0/0 = 0
24:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, 24, -8, 24, -8, 8)
26:0/size_in_atlas = Vector2i(2, 3)
26:0/0 = 0
26:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 8, 16, 24, -16, 24, -16, 8)
22:3/size_in_atlas = Vector2i(10, 3)
22:3/0 = 0
22:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(80, -24, 80, 24, -80, 24, -80, -24)
17:5/size_in_atlas = Vector2i(2, 6)
17:5/0 = 0
17:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 48, -16, 48, -16, 16)
13:3/size_in_atlas = Vector2i(3, 3)
13:3/0 = 0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
9:3/size_in_atlas = Vector2i(3, 3)
9:3/0 = 0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
5:3/size_in_atlas = Vector2i(3, 3)
5:3/0 = 0
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
3:2/size_in_atlas = Vector2i(2, 3)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, 24, -16, 24, -16, 8)
1:2/size_in_atlas = Vector2i(1, 3)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, 24, -8, 24, -8, 8)
1:7/size_in_atlas = Vector2i(5, 5)
1:7/0 = 0
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -40, 40, 40, -40, 40, -40, -40)
1:13/size_in_atlas = Vector2i(4, 4)
1:13/0 = 0
1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -32, 32, 32, -32, 32, -32, -32)
6:13/size_in_atlas = Vector2i(5, 4)
6:13/0 = 0
6:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -32, 40, 32, -40, 32, -40, -32)
8:7/size_in_atlas = Vector2i(5, 5)
8:7/0 = 0
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -40, 40, 40, -40, 40, -40, -40)
12:13/size_in_atlas = Vector2i(5, 4)
12:13/0 = 0
12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(40, -32, 40, 32, -40, 32, -40, -32)
18:13/size_in_atlas = Vector2i(7, 5)
18:13/0 = 0
18:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(56, -40, 56, 40, -56, 40, -56, -40)
21:7/size_in_atlas = Vector2i(4, 4)
21:7/0 = 0
21:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -32, 32, 32, -32, 32, -32, -32)
[resource]
physics_layer_0/collision_layer = 1
sources/1 = SubResource("TileSetAtlasSource_50vg6")