moved version history to releases
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@ -127,42 +127,3 @@ These features *should* work just like their HTML5 counterparts, but there are l
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- globalCompositeOperation
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- textBaseline hanging and ideographic (currently work just like top and bottom)
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# Version history
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v0.8.3
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- Image patterns now support transformations and repeat types
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- Canvas was sometimes not activated properly when using multiple canvases or combining with other GL code
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v0.8.2
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- Shadows now properly use GlobalAlpha
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- Misc bugfixes
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v0.8.1
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- IsPointInStroke implemented
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- Fixed some bugs related to transformation and clipping
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v0.8.0
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- Self intersecting polygon support
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- IsPointInPath implemented
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v0.7.2
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- Fixed build tags for macOS and iOS
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v0.7.1
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- Line strokes are now scaled and transformed correctly
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- Added an ImagePattern type and a CreatePattern function (still missing repeat and transform)
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v0.7.0
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- Restuctured the code to have a single frontend and multiple backends, although currently only Go-GL and an automatically generated xmobile GL backend are available. This should in theory make it possible to write a software backend as well, or maybe Vulkan or some other libraries.
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- Got rid of the OpenGL interface and used Go-GL for Android and iOS. I also tried using it for Shiny and gomobile, but for some reason once the xmobile GL context is created, Go-GL no longer works, so those use the xmobile GL backend.
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- SetLineEnd is now SetLineCap
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