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fb1b1c09ec
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Fix module naming
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2025-04-10 14:12:26 +02:00 |
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Thomas Friedel
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cc9247c627
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moved math code to backendbase package so that backends can also use it
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2020-03-22 10:07:18 +01:00 |
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Thomas Friedel
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f47d24543d
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removed explicit deleting of gradients
removed finalizers from backends, instead using a finalizer as an emergency catch on the frontend
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2020-03-21 13:05:04 +01:00 |
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Thomas Friedel
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22c3c25d8e
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removed opaque and deleted flags from backend, deleted state is now maintained in frontend
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2019-02-27 16:06:41 +01:00 |
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Thomas Friedel
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a36c635367
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renamed the gradient creation methods; removed SetLineEnd function
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2019-02-22 16:56:27 +01:00 |
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Thomas Friedel
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816582dbb3
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removed FillMatrix and moved transformations to frontend
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2019-02-22 16:53:53 +01:00 |
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Thomas Friedel
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c5c13de2a4
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moved gradients to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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7dbcd9b420
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made DrawStyle public for use by backends; changed color to be color.RGBA
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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34c01f47d4
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added checks that LoadGL is called before anything else is done
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2018-09-18 14:20:08 +02:00 |
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Thomas Friedel
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5da544d78b
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performance optimization, avoid use of stencil buffer when drawing with opaque styles
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2018-07-19 16:59:22 +02:00 |
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Thomas Friedel
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54e97761de
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no longer using TEXTURE_1D since it is not available on GL ES
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2018-05-10 17:26:31 +02:00 |
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Thomas Friedel
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5bd0ccce2e
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updated docs
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2018-04-30 16:30:19 +02:00 |
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Thomas Friedel
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26d11865b5
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switched from float32 to float64 for better compatibility with the default go math package; moved vector and matrix code into package
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2018-03-21 12:45:32 +01:00 |
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Thomas Friedel
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9c7a01b8b8
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prepared radial gradients, but they don't work yet
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2018-02-08 13:00:16 +01:00 |
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Thomas Friedel
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7edac03910
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added linear gradients
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2018-02-07 12:53:46 +01:00 |
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