Thomas Friedel
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54e97761de
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no longer using TEXTURE_1D since it is not available on GL ES
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2018-05-10 17:26:31 +02:00 |
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Thomas Friedel
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5bd0ccce2e
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updated docs
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2018-04-30 16:30:19 +02:00 |
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Thomas Friedel
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26d11865b5
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switched from float32 to float64 for better compatibility with the default go math package; moved vector and matrix code into package
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2018-03-21 12:45:32 +01:00 |
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Thomas Friedel
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9c7a01b8b8
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prepared radial gradients, but they don't work yet
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2018-02-08 13:00:16 +01:00 |
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Thomas Friedel
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7edac03910
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added linear gradients
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2018-02-07 12:53:46 +01:00 |
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