Commit graph

241 commits

Author SHA1 Message Date
Thomas Friedel
e40654181e fixed build tags for macos and ios 2019-04-02 11:29:18 +02:00
Thomas Friedel
2163c982fd updated readme 2019-03-30 11:40:06 +01:00
Thomas Friedel
b7397ee4dc fixed stroke scaling 2019-03-30 11:35:32 +01:00
Thomas Friedel
b2502f5472 simplified matrix type 2019-03-30 11:08:49 +01:00
Thomas Friedel
0e16a8261b added function to create an image pattern 2019-03-28 11:25:59 +01:00
Thomas Friedel
5acbe5452b updated missing features 2019-03-28 10:55:23 +01:00
Thomas Friedel
6a082a74a3 clipping bugfix 2019-03-28 10:53:49 +01:00
Thomas Friedel
3590b73c8b udpated readme 2019-03-20 12:29:43 +01:00
Thomas Friedel
04b3418c3b added an activate function and an exported TextureID so that other GL code can also use the canvas 2019-03-20 12:18:36 +01:00
Thomas Friedel
c98bc6c23d backend can now reuse gl contexts, updated examples and docs 2019-03-20 11:48:52 +01:00
Thomas Friedel
22c3c25d8e removed opaque and deleted flags from backend, deleted state is now maintained in frontend 2019-02-27 16:06:41 +01:00
Thomas Friedel
ba8238ba66 canvas bounds update fix, gomobile example works again 2019-02-27 15:46:08 +01:00
Thomas Friedel
9c3cccabdd offscreen backend now has its own type, can be used as image when drawing images 2019-02-27 13:05:23 +01:00
Thomas Friedel
122488e64c updated glfwcanvas to use gl backend, fixed error handling 2019-02-24 16:34:42 +01:00
Thomas Friedel
2717a0bdd9 removed openglinterface implementations 2019-02-24 16:34:16 +01:00
Thomas Friedel
f8aa4d62ce updated gogl backend to work on ios as well, updated ios example 2019-02-24 16:30:17 +01:00
Thomas Friedel
654d9b1796 reduced the backend/gogl/gl package to GLES2 functions; added android support; adapted android example 2019-02-24 14:31:03 +01:00
Thomas Friedel
549a6f2c2e switched to a simplified generated gl binding that should work with both regular GL and GLES 2019-02-24 13:28:50 +01:00
Thomas Friedel
222c12142a updated tests 2019-02-24 13:25:29 +01:00
Thomas Friedel
77a9d14867 added an xmobile backend that can be generated from the gogl backend 2019-02-24 13:19:21 +01:00
Thomas Friedel
93c75a9b61 clear stencil when bounds change 2019-02-24 11:08:22 +01:00
Thomas Friedel
041cf94c5c updated glfw and sdl examples 2019-02-24 11:07:07 +01:00
Thomas Friedel
1f682f1f31 updated events example 2019-02-24 11:02:16 +01:00
Thomas Friedel
c207447158 SetBounds on GL backend now sets the viewport right away; updated drawing example 2019-02-24 11:01:33 +01:00
Thomas Friedel
a36c635367 renamed the gradient creation methods; removed SetLineEnd function 2019-02-22 16:56:27 +01:00
Thomas Friedel
ed34e3d8c4 removed matrix code in backend 2019-02-22 16:54:37 +01:00
Thomas Friedel
816582dbb3 removed FillMatrix and moved transformations to frontend 2019-02-22 16:53:53 +01:00
Thomas Friedel
3e874d544b updated tests, copied improved gradients from master branch 2019-02-22 16:44:34 +01:00
Thomas Friedel
63b71e5e52 fixed image drawing transformation 2019-02-22 16:39:30 +01:00
Thomas Friedel
97dff96ca2 removed unused shader variables 2019-02-22 16:39:30 +01:00
Thomas Friedel
f962da34c4 removed openglinterface 2019-02-22 16:39:30 +01:00
Thomas Friedel
8dc91b34f5 moved offscreen canvas to backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
a0dfb6f530 shadows.go wasn't used 2019-02-22 16:39:30 +01:00
Thomas Friedel
fe9d6e60e4 moved clipping to backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
cf788d55f3 unified Clear and ClearRect 2019-02-22 16:39:30 +01:00
Thomas Friedel
e17505b056 removed gl code that is no longer needed in frontend 2019-02-22 16:39:30 +01:00
Thomas Friedel
fc4d3dbd9e moved image data code into backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
e7d0b1a7ee text shadow rendering moved to backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
43f040f777 moved text display to backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
ac9a395c05 removed some dead code 2019-02-22 16:39:30 +01:00
Thomas Friedel
c5c13de2a4 moved gradients to backend 2019-02-22 16:39:30 +01:00
Thomas Friedel
a354e192b6 image pattern support in backend 2019-02-22 16:39:18 +01:00
Thomas Friedel
476dbac6e2 moved image loading and drawing into backend 2019-02-22 16:39:18 +01:00
Thomas Friedel
7cef867541 moved backend interface to canvas.go 2019-02-22 16:38:27 +01:00
Thomas Friedel
c28c50a22e added a blurred fill style in backend, used it for blurred shadow drawing 2019-02-22 16:38:27 +01:00
Thomas Friedel
c5c8ac500f some shadow drawing now works using the backend 2019-02-22 16:38:27 +01:00
Thomas Friedel
38eddd2837 moved a lot of fill code to the backend; also started moving shadow drawing code to backend 2019-02-22 16:38:27 +01:00
Thomas Friedel
359b52f473 more general backend fill function 2019-02-22 16:38:27 +01:00
Thomas Friedel
114b292be7 moved some more gl code into the backend 2019-02-22 16:38:27 +01:00
Thomas Friedel
7dbcd9b420 made DrawStyle public for use by backends; changed color to be color.RGBA 2019-02-22 16:38:27 +01:00