Thomas Friedel
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e40654181e
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fixed build tags for macos and ios
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2019-04-02 11:29:18 +02:00 |
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Thomas Friedel
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2163c982fd
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updated readme
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2019-03-30 11:40:06 +01:00 |
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Thomas Friedel
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b7397ee4dc
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fixed stroke scaling
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2019-03-30 11:35:32 +01:00 |
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Thomas Friedel
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b2502f5472
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simplified matrix type
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2019-03-30 11:08:49 +01:00 |
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Thomas Friedel
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0e16a8261b
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added function to create an image pattern
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2019-03-28 11:25:59 +01:00 |
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Thomas Friedel
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5acbe5452b
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updated missing features
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2019-03-28 10:55:23 +01:00 |
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Thomas Friedel
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6a082a74a3
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clipping bugfix
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2019-03-28 10:53:49 +01:00 |
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Thomas Friedel
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3590b73c8b
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udpated readme
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2019-03-20 12:29:43 +01:00 |
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Thomas Friedel
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04b3418c3b
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added an activate function and an exported TextureID so that other GL code can also use the canvas
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2019-03-20 12:18:36 +01:00 |
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Thomas Friedel
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c98bc6c23d
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backend can now reuse gl contexts, updated examples and docs
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2019-03-20 11:48:52 +01:00 |
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Thomas Friedel
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22c3c25d8e
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removed opaque and deleted flags from backend, deleted state is now maintained in frontend
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2019-02-27 16:06:41 +01:00 |
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Thomas Friedel
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ba8238ba66
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canvas bounds update fix, gomobile example works again
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2019-02-27 15:46:08 +01:00 |
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Thomas Friedel
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9c3cccabdd
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offscreen backend now has its own type, can be used as image when drawing images
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2019-02-27 13:05:23 +01:00 |
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Thomas Friedel
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122488e64c
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updated glfwcanvas to use gl backend, fixed error handling
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2019-02-24 16:34:42 +01:00 |
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Thomas Friedel
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2717a0bdd9
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removed openglinterface implementations
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2019-02-24 16:34:16 +01:00 |
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Thomas Friedel
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f8aa4d62ce
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updated gogl backend to work on ios as well, updated ios example
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2019-02-24 16:30:17 +01:00 |
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Thomas Friedel
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654d9b1796
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reduced the backend/gogl/gl package to GLES2 functions; added android support; adapted android example
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2019-02-24 14:31:03 +01:00 |
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Thomas Friedel
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549a6f2c2e
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switched to a simplified generated gl binding that should work with both regular GL and GLES
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2019-02-24 13:28:50 +01:00 |
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Thomas Friedel
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222c12142a
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updated tests
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2019-02-24 13:25:29 +01:00 |
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Thomas Friedel
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77a9d14867
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added an xmobile backend that can be generated from the gogl backend
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2019-02-24 13:19:21 +01:00 |
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Thomas Friedel
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93c75a9b61
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clear stencil when bounds change
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2019-02-24 11:08:22 +01:00 |
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Thomas Friedel
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041cf94c5c
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updated glfw and sdl examples
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2019-02-24 11:07:07 +01:00 |
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Thomas Friedel
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1f682f1f31
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updated events example
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2019-02-24 11:02:16 +01:00 |
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Thomas Friedel
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c207447158
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SetBounds on GL backend now sets the viewport right away; updated drawing example
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2019-02-24 11:01:33 +01:00 |
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Thomas Friedel
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a36c635367
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renamed the gradient creation methods; removed SetLineEnd function
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2019-02-22 16:56:27 +01:00 |
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Thomas Friedel
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ed34e3d8c4
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removed matrix code in backend
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2019-02-22 16:54:37 +01:00 |
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Thomas Friedel
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816582dbb3
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removed FillMatrix and moved transformations to frontend
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2019-02-22 16:53:53 +01:00 |
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Thomas Friedel
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3e874d544b
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updated tests, copied improved gradients from master branch
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2019-02-22 16:44:34 +01:00 |
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Thomas Friedel
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63b71e5e52
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fixed image drawing transformation
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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97dff96ca2
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removed unused shader variables
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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f962da34c4
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removed openglinterface
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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8dc91b34f5
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moved offscreen canvas to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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a0dfb6f530
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shadows.go wasn't used
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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fe9d6e60e4
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moved clipping to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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cf788d55f3
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unified Clear and ClearRect
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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e17505b056
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removed gl code that is no longer needed in frontend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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fc4d3dbd9e
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moved image data code into backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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e7d0b1a7ee
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text shadow rendering moved to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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43f040f777
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moved text display to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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ac9a395c05
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removed some dead code
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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c5c13de2a4
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moved gradients to backend
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2019-02-22 16:39:30 +01:00 |
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Thomas Friedel
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a354e192b6
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image pattern support in backend
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2019-02-22 16:39:18 +01:00 |
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Thomas Friedel
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476dbac6e2
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moved image loading and drawing into backend
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2019-02-22 16:39:18 +01:00 |
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Thomas Friedel
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7cef867541
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moved backend interface to canvas.go
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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c28c50a22e
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added a blurred fill style in backend, used it for blurred shadow drawing
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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c5c8ac500f
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some shadow drawing now works using the backend
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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38eddd2837
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moved a lot of fill code to the backend; also started moving shadow drawing code to backend
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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359b52f473
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more general backend fill function
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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114b292be7
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moved some more gl code into the backend
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2019-02-22 16:38:27 +01:00 |
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Thomas Friedel
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7dbcd9b420
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made DrawStyle public for use by backends; changed color to be color.RGBA
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2019-02-22 16:38:27 +01:00 |
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